My list of small (in concept at least) QoL additions.
* Larger #s in the ship path display, almost have to zoom in to read them most of the time.
* Fleet box
Current/Max Moves for fleet (or slowest ship in fleet)
Manage Button (there when stacked ships, but would make splitting fleets easier if it was there all the time)
* A shaded area or outline of the area in which a ship could move this turn (ideally constrained by nebula/move penalty areas)
* When you mouse over the strategic resource you get a nice break out of where and how much, It would be nice to have this for the precursor relics also.
* A listing somewhere of global bonuses, with sources in a mouse over tooltip
* a population listing planets supporting a shipyard. Could be added to the tooltip already there.
* Planet List
A sort option for founding/acquire time. 5+ hours in I may not recall my first 5 planets
A sort option for distance from selected object
* Ship List
Buttons to show/hide Constructors, Stationed Ships, Transports. It can be a pain to find ships in the list sometimes.
A sort button for distance from selected object.
* Ship Yard List
Sort by manufacturing
Sort by distance from selected object
* Add a turns to completion in the Research display above the minimap
* Mini map. Breakout the show influence button to 2 buttons. My influence/Other influence.
* Mini map. Button for show population (was a option in GC2)
* Sort options in the Goto popup box.
* When you acquire a starbase (trade/culture bomb) change the name (or append original owner to name) if you have a starbase with a matching name (Deep Space X)