You might want to even dig into the AI file itself if possible. I noticed that with some of the custom races that won the competition, logistics isn't even LISTED in the priorities. My custom races all tend to have logistics in the bottom 3-4 slots and they all seem to use it. I'm fighting a war right now around turn 120 and the faction I'm fighting which is custom has a logistics cap of 30 and they are using it.
(EDIT)
Ok, so I took a peak in the actual XML files, and here is what I am seeing. First, if you make a copy in game of say the Terrans and then look at the personality tab, you will see a list of priorities. They are in this order.
1. Expansion
2. Tech
3. Military.
4. Diplo.
5. Growth.
6. Wealth.
7. Fortification.
8. Influence.
9. Logistics.
Now, when you look in the XML, this is what we see.
<AICategoryWeight>
<Military>15</Military>
<Growth>10</Growth>
<Tech>20</Tech>
<Diplomacy>15</Diplomacy>
<Expansion>20</Expansion>
<Wealth>10</Wealth>
<Influence>5</Influence>
<Fortification>5</Fortification>
</AICategoryWeight>
If we order that, it corresponds with the list more or less. Expansion and Tech have the same value in this table. However, WHERE IS LOGISTICS? I'm about to test this out, I'm going to manually add Logistics to the table, resort the values based on the weighting scale of 100. Let's see if this change reflects the numbers in game!
(Edit) And we have a winner. This is precisely the problem. I just resorted the table adding Logistics to the XML file. I took 2 points from every value, which slotted Logistics in at a priority of 16, while tech and expansion had 18 points respectively. In game the position of logistics is now reflected as 3rd on the list. Functionally what does this mean? It seems to mean that the base factions have no logistics priority at all. In very long test games I haven't seen the base AI ever take logistics. Only races that have the organized trait take logistics. On the other hand, custom races with logistical priority seem to take logistics.
If you want the AI to take logistical tech until Stardock fixes it, you need to mod it or someone needs to mod it.