* Game crashes if someone tries to join the lobby for a restored MP game when all slots are filled.
* MP games crash frequently after ~turn 30. Our latest game is unplayable as it now crashes every turn (turn 70). The problem appears to be a broken/de-sync'd ship that crashes the game as soon as it is clicked on or tries to move on Turn click on the client.
* Loading a MP game does not set the economy sliders to the correct saved position for the client; works on host tho.
* After loading a MP game the map breaks up and looks something like this:
