I haven't been able to keep up on the updates or what they plan on still adding, or working on, but besides the fact you can only use the MMB to rotate ships which is totally killing my ability to do the one thing I love most about in Galciv, there has been another thing that seems the most unpolished to me. That is the ship battles themselves.
The ships remind me of a bunch of drunk kids on an ice ring with their shoes on.. just sliding every which way, and turning and flailing about in the general direction they want to go. The problem just gets worse as the battles go on.
The larger ships act like fighters, turn on their axis and don't act how you'd expect a large star ship to act, or turn. I can see one problem with this being the fact that the weapons need to turn and point. I feel the developers really missed a huge oppertunity here to make it as realistic and immersive as possible by creating additional gun types for large capital sized ships for smaller fighters. (Weapon sizes, etc. Such as Flak guns, and small missile batteries to combat the smaller fighters without having to force the ship to turn 90 degree's on a dime to fire). However since it's waaaaaay past the chance to do that....
I'm wondering what the devs have in mind for the ship battles, since they look and feel a little.. silly..