If a tech doesn't need all available research tech to be completed within a turn, the residual points go directly into the next tech, which is perfect. But, if I can not simply pick the subsequent techs I want to research simply by holding down e.g. STRG or SHIFT as it's common in most programs. Especially that is problematic if I want select a tech as the "next tech" and the current tech that's being researched is a "split into 3 tech field". Then automatically the upper most of the 3 techs is selected even I if would like to have the lowest of the three for example...
Hope that's understandable...
A minor thing that be quickly improved.