I have been playing the Beta 5.1 game on insane and a couple of issues have come up I have not seen before. When I annex a planet that has a competing civ's fleet in orbit the planet gets annexed but the enemy fleet is not ejected from the planet's orbit. This prevents me from defending the planet with my own ships. This I have not seen before this patch came out. Another issue is sometimes, but not always I will create a fleet with a cutter as escort to my survey ship(s) to guard against pirates. When I do this and direct the fleet to an anomaly it will not read the anomaly. It will still battle the pirates and after winning the battle the pirates ships will still be there and the game hangs with an idle ship screen that I cannot exit. I can still move the fleet , but the game still displays it as an idle fleet or ship? Any ideas or has this been addressed in the next patch and I missed it when reading the other posts?