The premise of the game, until offworld markets must be that the colony is the entire purpose for the companies existing. It must be the sink of all non-lifesupport resources, and it seems to me that its life support needs should be much greater than these companies, after all, it's an entire colony.
The lack of information on the colony has been mentioned before and I think is going to be adjusted. However, I wonder if the colony should be a much more important focus for players, driving many of the decisons. I'm curious if other people think the colony should have a much greater role given the premise of the game, and how people think this could be addressed.
One idea that comes to mind is having the colony become more specialised depending on the prices of resources. This could be used to add some stabilisation to prices, where a low price causes the colony to increase it's consumption.
A specialised colony could be very interesting if players can start to manipulate it. It's easy to imagine devious plots to shape the colony to become dependent on what you're producing.