Played the Beta for 250 turns so far...
Here are the issues Ive noticed so far...
1) Planets can not be idle and still have the "turn" option.
When one of my planets is full of buildings, I have to destroy one and rebuild or I cant get the "next turn" option.
Ships I can put on 'sentry' or whatever, shipyards, I can put on 'inactive'. Planets don't have any kind of option that I found.
2) On the "user" ship building... I can create any ship I want and save it to 'template', but that template never shows up in build possibilities.
I can only take an existing design and 'use' it and modify it how I like.
... On a personal note, the 'extras' on ship building seem to be lacking in saucer-style pieces like GC2 had... I can make some amazingly Star Trek (Starfleet)-like ships with that one.
3) I assume some of the graphics etc... are not finalized, but I hope the "pointer requires having a grid in view" is optional. That kinda takes away from the Immersion ya know?
4) Going back to building your own ships... I didn't see how to rotate the ship you're building up/dpwn/upside-down, whatever.... in order to get your build right. For example... I like to put weapons on the under-side of ships. The mechanics to flip the ship upside down I couldn't find. If theyre there, theyre not clear. On GC2, this is very easy to navigate and understand.
5) On the United Planets voting that happens every quarter, or year... this mechanic seems to be well improved, but....
Maybe have more then just 20 or so static things to vote on/repeal. If I sat down for an hour or two, I could come up with 50-100 things to vote on... some big, some small. Maybe have more then one resolution to vote on during a session? Maybe one Big resolution, 1-3 small ones?
6) Can asteroids no longer be mined? Or, only if they have dutrinium (sp?) Are other plain asteroid fields useless?
7) The turn number.... years & months served much better. You can say, "ill check diplomatic relations in January." Then a few turns later, you've forgotten what turn you said that at! See what Im saying. People are very used to going by months, or at least seasons (not boring turn numbers).
8) At a shipyard, whenever I research an improvement (say in lasers), the ship building screen (at the shipyard) gives me options of building the new and improved ship design or obsolete design before it.... or the two or three before it. My ship build options quickly become ridiculous as Ive got a choice of 4 different Paladin (or whatever) class ship. Either auto-obsolete the old design or at least give me the option to auto-obsolete it.