switching works on mine - however Performance is horrible on the Nvidia Chipset ( which supposed to be the high Performance Card )
dunno if this is just Driver related ,i started testing Gal Civ 3 with Alpha Build 3.1 and Driver Version 337.xx on my Laptop
here is my Debug File ( sorry if i missed a better Way to post it ^^ )
Debug Message: Version 0.40, last updated on: 08-01-2014 20:22
Debug Message: Activation successful.
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Command Line:
DebugMessage: Particle Engine Created.
Debug Message: Adding DXSAS clean up function
Debug Message: Initializing device
Debug Message: Creating renderer
Debug Message: Initializing Direct3D 11 Renderer
Debug Message: Creating animation core
Debug Message: Creating animation core
Debug Message: Enumerating device settings
Debug Message: CD3D11RendererSettings::Enumerate: Preferred adapteris 0
Debug Message: CD3D11RendererSettings::Enumerate: Creating DXGI 1.1 factory
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating adapters
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: 41 display modes found for adapter 0, output 0
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 1
Debug Message: Preferred Adapter Description:
Debug Message: Description: NVIDIA GeForce GT 750M
Debug Message: Choosing initial renderer settings
Debug Message: Setting resolution to 1680 x 1050
Debug Message: Initializing Renderer APIs
Debug Message: (CD3D11Renderer) Initializing driver
Debug Message: CreateDeviceAndSwapChain
Debug Message: DirectX Feature Level: DirectX 11.0
Debug Message: Device SUPPORTS compute shaders
Debug Message: Initializing 2d screen space effect
Debug Message: Device is now ready
Debug Message: Registering text renderer icons
Debug Message: Shell initialization complete
Debug Message: CGalCiv3Shell::RequestInitializationState from: Invalid to: Uninitialized
Debug Message: Running DXAtlas Generator Program: DXAtlasWin.exe /W 4096 /H 4096 /OUTPUTDIR "C:\ProgramData\Stardock\Galactic Civilizations III\Screens" /SCREENPATH "D:\Programme\Steam\steamapps\common\Galactic Civilizations III\screens" /USERDATAPATH "C:\Users\Iorvar\Documents\My Games\GalCiv3"
Debug Message: Loading texture atlas
Debug Message: No files found matching mask C:\ProgramData\Stardock\Galactic Civilizations III\Screens\*.dxatlas
Debug Message: ***** Initializing Game *****
Debug Message: Job System Info
Debug Message: NumberOfProcessCores: 2
Debug Message: NumberOfSystemCores: 2
Debug Message: Timer Frequency is 0 252aec
Debug Message: CGalCiv3Shell::RequestInitializationState from: Uninitialized to: Initialized
Debug Message: Initializing sound card
Debug Message: Loading mods
Debug Message: Creating anchor win
Debug Message: Create popup manager
Debug Message: No files found matching mask Sfx\GC3_SFX_Bank_mssbnk_files\*.wav
Debug Message: No files found matching mask Sfx\GC3_SFX_Bank_mssbnk_files\SourceFiles\*.wav
Debug Message: No files found matching mask Sfx\GC3_SFX_Bank_mssbnk_files\*.msscmp
Debug Message: No files found matching mask Sfx\GC3_SFX_Bank_mssbnk_files\SourceFiles\*.msscmp
Debug Message: No files found matching mask Music\*.ogg
Debug Message: No files found matching mask Temp\Sfx\*.wav
Debug Message: No files found matching mask Temp\Sfx\*.msscmp
Debug Message: No files found matching mask Temp\Music\*.mp3
Debug Message: No files found matching mask Temp\Music\*.ogg
Debug Message: No files found matching mask C:\Users\Iorvar\Documents\My Games\GalCiv3\Mods\Sfx\*.wav
Debug Message: No files found matching mask C:\Users\Iorvar\Documents\My Games\GalCiv3\Mods\Sfx\*.msscmp
Debug Message: No files found matching mask C:\Users\Iorvar\Documents\My Games\GalCiv3\Mods\Music\*.mp3
Debug Message: No files found matching mask C:\Users\Iorvar\Documents\My Games\GalCiv3\Mods\Music\*.ogg
Debug Message: Initializing bink
Debug Message: CTurnSystem::RequestTurnState from: Invalid to: Uninitialized on tick 0
Debug Message: Game XML has been changed: No
Debug Message: CGalCiv3Shell::RequestInitializationState from: Initialized to: LoadingContinentTextures
Debug Message: Running DXAtlas Generator Program: DXAtlasWin.exe /W 4096 /H 4096 /OUTPUTDIR "D:\Programme\Steam\steamapps\common\Galactic Civilizations III\Gfx\planets\generic_heightmaps" /SCREENPATH "D:\Programme\Steam\steamapps\common\Galactic Civilizations III\Gfx\planets\generic_heightmaps" /USERDATAPATH "C:\Users\Iorvar\Documents\My Games\GalCiv3"
Debug Message: Running DXAtlas Generator Program: DXAtlasWin.exe /W 4096 /H 4096 /OUTPUTDIR "D:\Programme\Steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_heightmaps" /SCREENPATH "D:\Programme\Steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_heightmaps" /USERDATAPATH "C:\Users\Iorvar\Documents\My Games\GalCiv3"
Debug Message: Creating initial screens
Debug Message: Create setup screens.
Debug Message: Creating remaining screens
Debug Message: Set mouse
Debug Message: Set update timer
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 8/16/2014, 19:02:48
DirectX Version: DirectX 11
Machine Name: GREYWOLF
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
Languages: German (Regional Setting: German)
System Manufacturer: Micro-Star International Co., Ltd.
System Model: GE70 2OC\2OD\2OE
BIOS: E1757IMS.611 Ver: 08.00.10
Processor: Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz (4 CPUs), ~2.5GHz
Physical Memory: 8192MB RAM
Page File: 5623MB used, 10599MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: Intel(R) HD Graphics 4600
Manufacturer: Intel Corporation
Chip Type: Intel(R) HD Graphics Family
DAC Type: Internal
Key Device: Enum\PCI\VEN_8086&DEV_0416&SUBSYS_10E71462&REV_06
Display Memory: 4040 MB
Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: PnP-Monitor (Standard)
Monitor Max Resolution:
Driver Name: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32
Driver Version: 10.18.0010.3412
Driver Date: 1/25/2014 02:22:46
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Lautsprecher (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_146210E7&REV_1003
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHD64.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.6914
Driver Date: 5/21/2013 22:50:42
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
Debug Message: Popup Manager Update: Unhiding FullScreenBink
Debug Message: CInitializationGfxListener::OnInitializationGfxEventLoadContinentsTextureTail
Debug Message: CInitializationListener::OnInitializationEventSetContinentsPerPixelDataTail
Debug Message: CGalCiv3Shell::RequestInitializationState from: LoadingContinentTextures to: CreatingContinentData
Debug Message: CInitializationGfxListener::OnInitializationGfxEventCreatingContinentsTail
Debug Message: CInitializationListener::OnInitializationEventSetContinentsDataTail
Debug Message: CGalCiv3Shell::RequestInitializationState from: CreatingContinentData to: DoneCreatingContinentData
Debug Message: Popup Manager Update: Unhiding AlphaMessageWnd
Debug Message: Popup Manager Update: Unhiding TitleWnd
Debug Message: Popup Manager Update: Unhiding SaveLoadWnd
Debug Message: Popup Manager Update: Unhiding TitleWnd
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: Popup Manager Update: Unhiding TitleWnd
Debug Message: Popup Manager Update: Unhiding SaveLoadWnd
Debug Message: LOADING GAME: C:\Users\Iorvar\Documents\My Games\GalCiv3\Saves\\Auto Save.GC3Sav
Debug Message: Attempting to allocate memory of size: 53477376 bytes
Debug Message: Allocation successful
Debug Message: CTurnSystem::RequestTurnState from: Invalid to: Uninitialized on tick 0
Debug Message: CTurnSystem::RequestTurnState from: Uninitialized to: Uninitialized on tick 0
Debug Message: Save Version: 41 BUILD_VERSION_STRING: 0.40
Debug Message: Game Loaded.
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Building tech tree for node: IridiumEngineeringTech
Debug Message: Building tech tree for node: IridiumColonizationTech
Debug Message: Building tech tree for node: IridiumWarfareTech
Debug Message: Building tech tree for node: IridiumEconomicsTech
Debug Message: Send MainMapGfxEventTypeLoadingQueueTail
Debug Message: OnMainGameWndInitialize Handled
Debug Message: OnLoadingQueueTail
Debug Message: OnInitializationComplete
Debug Message: OnInitialized
Debug Message: CTurnSystem::RequestTurnState from: Uninitialized to: Initialized on tick 0
Debug Message: CTurnSystem::RequestTurnState from: Initialized to: StartingAI on tick 0
Debug Message: Start AI Process
Debug Message: CTurnSystem::RequestTurnState from: StartingAI to: MovePhase on tick 1
Debug Message: OnQueueItem shipyardID: 1522 shipDesignID: 1541 rush 0
Debug Message: GetNextQueueItemID m_queueItemUniqueID: 9
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Popup Manager Update: Unhiding GameMenuWnd
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Unhiding GameMenuWnd
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: Popup Manager Update: Unhiding ShipDesignManagerWnd
Debug Message: Popup Manager Update: Unhiding GameMenuWnd
DebugMessage: WM_CLOSE message received.
Debug Message: MWin Strip Engine: Max used verts was 287 verts
Debug Message: MWin Strip Engine: Max used verts was 287 verts
Debug Message: Fleet Destroyed. [ID 1514]
Debug Message: CModifier::OnDestroyed modifierObjectID 1552
Debug Message: Fleet Destroyed. [ID 1517]
Debug Message: Fleet Destroyed. [ID 1521]
Debug Message: Fleet Destroyed. [ID 1529]
Debug Message: Fleet Destroyed. [ID 1545]
Debug Message: Fleet Destroyed. [ID 1608]
Debug Message: Planet Destroyed. [ID 1382]
Debug Message: Improvement Destroyed. [ID 1553]
Debug Message: Improvement Destroyed. [ID 1594]
Debug Message: Improvement Destroyed. [ID 1385]
Debug Message: Improvement Destroyed. [ID 1605]
Debug Message: Improvement Destroyed. [ID 1574]
Debug Message: Improvement Destroyed. [ID 1591]
Debug Message: Planet Destroyed. [ID 1383]
Debug Message: Planet Destroyed. [ID 1386]
Debug Message: Planet Destroyed. [ID 1387]
Debug Message: Planet Destroyed. [ID 1396]
Debug Message: Improvement Destroyed. [ID 1593]
Debug Message: Improvement Destroyed. [ID 1595]
Debug Message: Improvement Destroyed. [ID 1575]
Debug Message: Improvement Destroyed. [ID 1399]
Debug Message: Improvement Destroyed. [ID 1526]
Debug Message: Improvement Destroyed. [ID 1554]
Debug Message: Improvement Destroyed. [ID 1548]
Debug Message: Improvement Destroyed. [ID 1543]
Debug Message: Planet Destroyed. [ID 1397]
Debug Message: Improvement Destroyed. [ID 1530]
Debug Message: Improvement Destroyed. [ID 1525]
Debug Message: Improvement Destroyed. [ID 1606]
Debug Message: Improvement Destroyed. [ID 1576]
Debug Message: Planet Destroyed. [ID 1400]
Debug Message: Planet Destroyed. [ID 1401]
Debug Message: Planet Destroyed. [ID 1402]
Debug Message: Planet Destroyed. [ID 1406]
Debug Message: Planet Destroyed. [ID 1408]
Debug Message: Planet Destroyed. [ID 1409]
Debug Message: Planet Destroyed. [ID 1411]
Debug Message: Planet Destroyed. [ID 1412]
Debug Message: Planet Destroyed. [ID 1418]
Debug Message: Planet Destroyed. [ID 1427]
Debug Message: Planet Destroyed. [ID 1428]
Debug Message: Planet Destroyed. [ID 1429]
Debug Message: Planet Destroyed. [ID 1430]
Debug Message: Improvement Destroyed. [ID 1578]
Debug Message: Planet Destroyed. [ID 1431]
Debug Message: Planet Destroyed. [ID 1432]
Debug Message: Planet Destroyed. [ID 1434]
Debug Message: Planet Destroyed. [ID 1439]
Debug Message: Planet Destroyed. [ID 1440]
Debug Message: Improvement Destroyed. [ID 1532]
Debug Message: Improvement Destroyed. [ID 1592]
Debug Message: Improvement Destroyed. [ID 1604]
Debug Message: Improvement Destroyed. [ID 1571]
Debug Message: Planet Destroyed. [ID 1442]
Debug Message: CModifier::OnDestroyed modifierObjectID 1534
Debug Message: CModifier::OnDestroyed modifierObjectID 1535
Debug Message: Planet Destroyed. [ID 1443]
Debug Message: Planet Destroyed. [ID 1444]
Debug Message: Planet Destroyed. [ID 1446]
Debug Message: Planet Destroyed. [ID 1451]
Debug Message: Planet Destroyed. [ID 1459]
Debug Message: Planet Destroyed. [ID 1462]
Debug Message: Planet Destroyed. [ID 1463]
Debug Message: Planet Destroyed. [ID 1464]
Debug Message: Planet Destroyed. [ID 1465]
Debug Message: Planet Destroyed. [ID 1467]
Debug Message: Planet Destroyed. [ID 1469]
Debug Message: Planet Destroyed. [ID 1472]
Debug Message: StellarObject Destroyed. [ID 1381]
Debug Message: StellarObject Destroyed. [ID 1395]
Debug Message: StellarObject Destroyed. [ID 1405]
Debug Message: StellarObject Destroyed. [ID 1407]
Debug Message: StellarObject Destroyed. [ID 1410]
Debug Message: StellarObject Destroyed. [ID 1415]
Debug Message: StellarObject Destroyed. [ID 1417]
Debug Message: StellarObject Destroyed. [ID 1423]
Debug Message: StellarObject Destroyed. [ID 1426]
Debug Message: StellarObject Destroyed. [ID 1433]
Debug Message: StellarObject Destroyed. [ID 1438]
Debug Message: StellarObject Destroyed. [ID 1441]
Debug Message: StellarObject Destroyed. [ID 1445]
Debug Message: StellarObject Destroyed. [ID 1447]
Debug Message: StellarObject Destroyed. [ID 1450]
Debug Message: StellarObject Destroyed. [ID 1456]
Debug Message: StellarObject Destroyed. [ID 1458]
Debug Message: StellarObject Destroyed. [ID 1460]
Debug Message: StellarObject Destroyed. [ID 1461]
Debug Message: StellarObject Destroyed. [ID 1466]
Debug Message: StellarObject Destroyed. [ID 1468]
Debug Message: StellarObject Destroyed. [ID 1473]
Debug Message: StellarObject Destroyed. [ID 1477]
Debug Message: StellarObject Destroyed. [ID 1480]
Debug Message: Starbase Destroyed. [ID 1589]
Debug Message: Shipyard Destroyed. [ID 1515]
Debug Message: Shipyard Destroyed. [ID 1522]
Debug Message: Shipyard Destroyed. [ID 1527]
Debug Message: Shipyard Destroyed. [ID 1587]
DebugMessage: GameUninitialize end
Debug Message: WARNING: Scene Node Utility (Node not returned to pool) : Node Name: GizmoGraphic Pointer: 000000005169FFA0 Type: GizmoGraphic Refs: 13
Debug Message: WARNING: Scene Node Utility (Node not returned to pool) : Node Name: ShipGraphic Pointer: 00000000508DECE0 Type: ShipGraphic Refs: 188
Debug Message: WARNING: Scene Node Utility (Node not returned to pool) : Node Name: FleetNode Pointer: 00000000508FF4D0 Type: ShipGraphic Refs: 1
Debug Message: WARNING: Scene Node Utility (Node not returned to pool) : Node Name: ShipGraphic Pointer: 00000000508FEC00 Type: ShipGraphic Refs: 36
Debug Message: WARNING: Scene Node Utility (Node not returned to pool) : Node Name: ShipGraphic Pointer: 0000000050907900 Type: ShipGraphic Refs: 13
Debug Message: WARNING: Scene Node Utility (Node not returned to pool) : Node Name: ShipGraphic Pointer: 00000000508FBFF0 Type: ShipGraphic Refs: 17
Debug Message: WARNING: Scene Node Utility (Node not returned to pool) : Node Name: ShipGraphic Pointer: 00000000508F93E0 Type: ShipGraphic Refs: 20
Debug Message: SDF Mesh leaked in CSDFModelCore::Shutdown. 3 refs
Debug Message: SDF Mesh leaked in CSDFModelCore::Shutdown. 1 refs
Debug Message: SDF Mesh leaked in CSDFModelCore::Shutdown. 1 refs
Debug Message: SDF Mesh leaked in CSDFModelCore::Shutdown. 1 refs
Debug Message: SDF Mesh Section leaked in CSDFModelCore::Shutdown. 1 refs
Debug Message: SDF Mesh Section leaked in CSDFModelCore::Shutdown. 1 refs
Debug Message: SDF Mesh Section leaked in CSDFModelCore::Shutdown. 1 refs
Debug Message: SDF Mesh Section leaked in CSDFModelCore::Shutdown. 1 refs
Debug Message: SDF Mesh Section leaked in CSDFModelCore::Shutdown. 1 refs
Debug Message: Technique BindTechnique_MeshVertexPosNormTanBinUV leaked pass #0 Refs: 1
DebugMessage: Main Shell terminating normally