-Need an in-game notebook to make notes
FLEETS
-Would be nice to have a fleet grouping system much like Fallen Enchantress where your grouped fleets stay grouped when you dock them anywhere.
-When selecting fleets, eject fleet is an extra un-needed step to move the fleet. Have an option to turn it on or off.
-When clicking on constructor ships that are stacked. (not grouped) allow construction of starbases
-Allow commands for stacked (not grouped) constructor ships
ARTWORK BUGS
-Forced Labor Camp icon is not showing in the available projects / build menu
UI ISSUES
-Make "improvements" the default filter for the available projects / build menu
-Add a sub-filter to the "improvements" available projects / build menu for building types (manufacturing, research, culture, economic, etc...)
-Make a sub-filter for the shipbuilding menu, allow for filter by weapon type/defense type.
-If there is a higher upgrade available for a building on a planet, show an icon on that building telling the user that an upgrade is available. (So the user doesn't have to search all over to see what buildings can be upgraded)
GAME CONCEPTS
-Have an RPG element with planet, starbase, building/construction, etc. levels
-Introduce heroes and hero levels with modifiers