but in galciv II, it was annoying.
Most of the time it didn't bother me, but occasionally it was quite annoying. Specifically, I hated when I had farms positioned on food bonus tiles and would select a slightly earlier farm to cap the population at 20b or so, but then a few turns later the farm would upgrade and I'd be growing toward 36b again.
Maybe a button on the planet screen to 'upgrade all'
and . . .
what I had in mind turn auto on and off with auto on it would be global, and micromanage would be to have to click each one and hit upgrade.
I like these ideas: having an auto option, which would be global, an option for entire planets (an "upgrade all" on the management screen), and an option for individual improvements (as currently exists).
Without knowing more about how the improvements will work, I'm not sure how necessary this would be, but if an auto-upgrade feature gets worked in, I wonder if it would be helpful to have a "lock" feature for planets with improvements we don't want auto-improved. For example, on the planet management screen where it gives the option to use the global economy settings or not, you could also have a "do not auto-upgrade improvements" option. I'm just not sure if this would be useful because I don't know how approval will work and how the costs of advanced improvements will affect planet management.