its early days in my thoughts here about what i'd like to see so watch this for edits but initially,i'd like to see;
i) a multiplayer element which rewards how you perform with your allies...generosity rewarding you. maybe playing with the same guys again will reward you but not overly so or it could be abused. weaker team members maybe get a small boost to balance teams out.
ii) a multiplayer element like age of empires where depending on your race for what your team gets, you get a seperate team boost.
iii) a stats tracker where if you play the same race repeatedly you get a bonus so it goes a bit like dota2 so we have guys preferring a certain race instead of a just who should i be today attitude. (admittedly with dota2 its because there's so many characters but the idea of player's being proud that they always prefer to go race x i think is good-makes a nice bit of competitive spirit.)
iv) infrastructure that with stats tracker it feels more like a competitive community instead of a lot of individuals looking for their own games to play.
v) with all this in mind, each race although having it's own strengths and weaknesses to be as competitive against each other as possible, so as time goes on obviously will need tweaking.
vi) sorry stardock for saying this and putting it on you (but lol you can only say no(spacetosaynoremoved:))), but i'd like stardock to organise a competitive league thus putting their effort and commitment fully behind the game. i know its normally heres the game and our next involvement is the next update but lets be honest everyone or most people who played galciv2 thought great game or very good game but where's the mp element...rather than 'here's our mp element', id like them to unfurl the banners and start waving the banners hoping for a 'wow, look at that mp element' from other designers.
vii) i would like ability to put a little completely personal thing on my designed ships even if its just something designed from 16 pixels to sit under the cockpit or on a wing or is that thrust vectorer (lol who knows).
viii) ok not fully with how far you can go into designing your own ships but if its extensive id like to see regular external game competitions to choose best ship designs (maybe a screencap or something as entry) hosted by stardock but voted on by community and the winning design maybe go to an end of 6 month or end of year competition where the winning ships compete for inclusion in the next update as a cpu (ai) ship design and they also get the ability to name that ship (supplying 3 choices which the powers that be can choose from)
ix) going on the generosity thing in i) maybe winning teams get a bonus or something for subsequent games but they can only give it to a fellow team member if they choose to once theyve decided which team theyre on or if they choose not to issue it out they can hold it for another time and possibly stack it with another win but risk losing all theyve stacked in wins if they ever lose whilst holding onto the issue bonus...would make playersthink, what a nice guy or boo hiss, why's he not issued me his bonus...an added gameplay element.
x) the ability to give ships or at least fleets in a game to an ally so its like you handle the green guy and here take my fleet star destroyer 1 along too. let us know if yer having problems.
xi) with x) in mind, ability to nominate who takes which opponents ingame and for game to state it but yup could be easily accomplished just through chat but ingame benefits for such and progress related i think would be cool.
xii) yup im going too heavily into mp element but why not. galciv2 is still one of my fave games so without any of this above happening, even if mp sucks, im sure galciv3 still will be good.
(apologies if a lot of this is all ready in game on one side or on other, totally impossible but lol i can only say)
Update: just read the excerpts from Brad interview to Strategy Informer- the Ship Designer sounds a lot lot better than i expected but am a little bit disappointed the phrase 'it's primarily a single player game' or close to that was used...ive played galciv2 and was well aware..its just needing to say it..the mp aspect sounds like its getting downplayed..a tad disappointing but well no worries
@MichaelWhittaker below, yes personal, i was thinking a unique item design like yup maybe a flag which would seperate it from everybody else's designs but from reading what was said in the interview i think the Ship Designer is going to be light years away and better than what i expected so disregard my bit there but your items bit for teams sounds cool
. As regards the give ships to allies my apologies there, it's been a while since i played galciv2... ive been, whats the words, flitting around from sword of the stars 2 to endless space to sins onto other things like eve and dota2.i also downloaded moo3 from an old games website and i think jupiterincident, lol im all over place as regards alternative game's to play..my memory's not the best, all i remember is galciv2 was one of my favourite games and jumped at opportunity to be onboard early with galciv3.