Quoting ZehDon, reply 29After tweleve years of seemingly endless false starts, cancellations and delays, and after the single longest development in video game history, Duke Nuke Forever is now a game I can never play. Way to fuck it up at the 11th Hour, Gearbox.
I've come to realize Steam as a unifying platform for PC games is a good thing Zehdon. Its basically the PC's equivalent of Xbox Live, except with all the more things you get with a PC title. I open EA games almost wishing they had Steam integration.
If the PC became as you described in terms of its financial model (like Xbox live) why would a developer bother to make games for the PC?
On the consoles, the unified model is a negative (financially) but you get far lower support costs because it's a consistent platform. The PC has no such advantage. If I'm forced into a closed system then the PC is going to lose, badly.
Steam fans may wish that there were no other options. But if they got their wish, they'd soon find there were few games being made for it. It never ceases to amaze me how oblivious users are until the hammer comes down.
For example, look how people are shocked..shocked about Apple's new subscription model that's making the news rounds. It's only surprising to consumers. It was predictable to those of us who create content for a living.
At the end of the day, if the PC becomes effectively a closed platform then it competes against other closed platforms and that will spell the effective end of significant PC games because the PC is so uncompetitive in every other way. It's only advantage (economically) is that it's an open platform.