Those games are virtually unplayable today. In terms of hardware and controls input. Sorry, but BG and Planescape are games that do not age well.
And sorry, even Mass Effect's wikipedia article even says it explores themes!
And that's why we have modders, who've fixed a lot of stuff. I played it a few years ago for the first time and it was perfectly alright in terms of graphical and control quality.
Mass Effect's wikipedia article's theme section seems to be... Mainly what inspired the series. It doesn't expand on how the series explores those themes.
Dragon Age ... I'll buy that. I don't think there were any deep themes in it.
ME 1 & 2 (and presumably 3) are a really quite deep exploration of the themes of biological intelligence, artificial intelligence and cybernetic intelligence and whether they can all co-exist. Individuality vs corporate identity as well as free will are also themes. It's just not 'in your face' about it.
I'm not really certain, to be honest. If they're going to examine it, they have to examine it, and not just add it into the story or gameplay or give it a passing mention. It's not a theme if that happens. I mean, you could claim that all Bioware games an examination of morality, but that's not true when the moral choices are a) Help a person and don't accept a reward,
Help a person and accept a reward or c) Murder a person, ravish their corpse and set fire to their children.
Mass Effect seems to be far too much of a mish mash of various sci-fi stereotypes to actually explore anything. I get a slight "doing it by the book versus Dirty Harry" vibe from it, but that just seems to cut out the third choice from the above choices.
Wait so where is the sense on asking me to do something in one sentence and leave in another?
No a great amount of wisdom is telling you to stfu and get over it, but no one is doing that.
And, yet, you did nothing of those things. Amazing how you can't manage to either support yourself or leave, isn't it? Kinda trolly to me.
Thats why I don't like his argument he defined art subjectively for his own personal view then made a judgement (games not art fools!) then didn't tell us the exact definition of art so we know why games arn't art. (I.e. its not art because he dons't like it).
So if some games are and some are not, we must know what "art" IS.
Art's a pretty abstract concept. I'd say that anything that is capable of capturing a concept or examining a cultural element (telling a story beyond the story, so to speak) is pretty artistic. Unreal Tournament, despite being a game I love to play, is not artistic at all. It's just a game where I go around gunning people down. Same with Starcraft, Dawn of War etc.
Monkey Island's an adventure game I'd count as art. So is Silent Hill 2 for the survival horror genre. It needs to actively tell a story with levels of meaning beyond the obvious in order to be counted as art in the gaming world. Otherwise every single game could be counted as a work of art, and I don't think that's territory where we want to go, really.