Hi Malanthor,
Thanks for the feedback!
It was nice, well the little that is in that is hehe.
Still it was a lot of work ...
I wonder something, in the planet uppgrade menu there are room for 3 more uppgrade buttons, are one able to do anything at all with this or is it off limit due to hardcoded or something?
I wish I could ... only one ability per planet, apart from, to my best knowledge, the rest is hardcoded
Also the TEC dread ability "advanced fire controll" overlaps with the ability of the tec colony cap (giving a radius +to range and to hit) Maybe not have it overlap like this but do something else instead. Also a 75% increase in range is pretty crazy, thats almost double the range, it makes threats like torpedo vessels and long range frigates very weak due to you outranging them.
Good point ... I'll look into it
One of the other abilities of the tec dread has a wonky description, its the one that gives armor bonus to a different ship, but from the description it reads more like it only work for the dread.
Thanks for pointing it out
I agree with your ideas on the Rebel and Loyalist factions ... one more aggressive, the other more "productive"
I could try to come up with some ideas for the differing abilities too if you want to hear them.
At this stage I'm working on the Norlamins, so any ideas would be useful
Also i think that dreads are currently too powerful compared to the single titan that takes ages to build in comparison.
I agree ... for Rebellion, I'll give it some thought
Lastly more diversity between the factions. The more the merrier. Give one faction huge bonuses in one area and a weakness in others etc.
Good idea ... for the new races ... I don't want to alter the original races though
Planetary weapons! Its such a terribly shame that planets are almost left untouched in the game, so many things that could be built on a planet. At the very leasy i want to see some weapons fire coming from it. Would be nice if one could implement a planet uppgrade button for that with 3 tiers or so.
I think this is wishful think ... I also wish!
Also the new ship models and such are really great. A real improvement from the also good ones you used to have. Keep it up! Looking forward to seeing the new titans and such.
Thanks
i forgot to say it but i noticed that one dread think it was the advent or something had 12.0 in culture repel while the titan have the same as a normal cap 0.75 or something. And this was not while any ability was active so either its just a mistype or i would say it was a bit over the edge.
I'll check it ... thanks!