I believe you have misunderstood me.
My apologies as it seems that I did. I did see your original message but the last one was not directed at someone in particular so I assumed it was a... wider statement directed at anyone talking about copyright issuse who are not copyright lawyers. Again, sorry!
http://en.wikipedia.org/wiki/Copyright
What was that? Oh yes, copyright holders by law are able to exercise their exclusive rights to control copying and exploitation of their works.
Okay, first, wikipedia is great for a lot of things, but it's not case law and citing cases is a lot stronger than throwing up wikipedia articles. Second, i want you tp look at what you are actually saying and what i am saying. They have a rights to control copying, copying, the act of making copies. They do not have the right to control INDIVIDUAL copies. It's completely different. Making backup copies of legally obtained media, reselling legal copies of media, and god forbid, being able to use your media without asking copyright holders for permission to do so each and every damn time you want to use it, is not exploting their work. Copying their work and selling it yourself is against copyrightholders right. Copying their work and saying it is your work is against copyrightholders rights.
Copyright holders are not supposed to have control over individual copies. That does not invalidate their copyright, it just means they shouldn't have any more say than book publishers did in trying destroying libraries and garage sales. What's ridiculious is that as they stomp all over our rights as consumers, they want us to back them up and "understand" why they cover their unpolished often unfinished products in heavy DRM schemes.
Quoting Nesrie,
reply 257
Can I ask why? Other than the "Steam is becoming a monopoly" reply - why wouldn't you want a unified location where things such as mods/friends/patches are seamlessly integrated and can be accessed from one unified location,,,without having to jump to website A to get a mod, then website B for a patch, and then use third party product C to find multiplayer games?
It's interesting that you ask a question, but then try to sell me the answer. Steam is not valuable to me. It does not not add any value for me. I don't care about those things that you seem so enthralled about. If I buy a title from Steam or Impulse, it's because at that time it is the cheapest option for me, and it's so cheap I chose it over the physical disc, which is what I still prefer. I had no problems getting Mods for Civ IV, and finding the community driven mod was a easy as downloading game patches, the kind of game patches Stardock hordes for only registered users. The game patches that Steam can take forever to release while those not using Steam already have it.
I've been playing games for years. I don't need hand holding to hook up with my friends online. Direct IP has always been fine with me. We buy games together, we get them to work together and have played some games for years. The only value impulse and steam provide me is one, is they don't require a disc anymore (which is nice actually) and two I can download the title again if i want to with few problems (the biggest one being when one of them nolonger exists or changes their we can do whatever we want whenever we want to EULAs). Hell, some of Steam third party titles require that you have you to have a steam version of a game to use their expansion, so i could pay say 10 dollars for a game but need to spend 30 for the expansion when the store down the street has it for 5, because steam requires me to use the steam version. no thank you.
I want the choice. There is no reason why these games can't be tweaked to work with whatever format the consumer wants to use, whether it's steam, impulse or just throw in the disc and have at it. Hell there probably isnt' a good reason why someone who has a legal copy shouldn't be able to switch between them. It's just another roadblock setup to stop pirates that doesn't actually stop pirates.