Hi there,
Been playing Sins for quite some time and it always has been a bittersweet experience for me, but recently I had a thought...would having one huge fixed universe (systems and planets with official names, established jumpholes/trade routes etc) improve the gameplay? I only play sins in SP and realise this could be a potential solution to some of the things I really dislike about this game:
1) planets/systems that are colonized have little individual significance (who actually remembers any of the planet names, esp on a large map?!)
2) the sandbox mode, alongside lack of storyline removes a significant element of immersion in the game for me.
Taking over the universe one system (let alone planet!) at a time might sound pretty heavy going, but to take the idea further - the "universe" could be divided into several sectors therefore breaking up the campaign.
If this is something someone has already explored, I apologise - I looked for a while in the forums but couldn't see anything. Please let me know what you think or if a mod has already been created that does this sort of thing, I would appreciate someone pointing me in the right direction!