So I decided to play a harder game. Perhaps as preperation for online play. But I noticed some rather
aweful aspects of the game. Teams were unlocked. I thought it made sense to try this.
As I played, the different factions were giving me missions. Honest, I didn't "do" any of them
on purpose, but simpy by going out and expanding you are likely to make someone else happy: "enemy
of my enemy is my friend" sort of thing. And it turned out, I made two allies this way. With one of them,
we had all of the available pacts you can have (cease fire to) and he loved me 100%. So I continued to play and expand
going into the enemies' territory to expand. After a while, the "friend" I had calls everything off and starts
a war with me.
As I looked around, it became obvious that the AI was using me to take out all of the enemies of my original "friend"
so that he could then take me out. I suspect that this is the way it happens in unlocked tams and it begs the question:
why in the hell would anyone want to play that part of the game???
Even w/o the next expansion (which I have pre-ordered) it should be very vry difficult and for good reason to break
a cease fire. I mean, yes, it is a game. But cease fires mean something in the real world and should at least be
reflected in this game. If the game is about "last man standing," then why have diplomacy to begin with???