Okay, here is an idea for a new demigod. Or, un-demigod. It's under Construction right now, so bear with me...
Name: Sikhan
Type: Assassin, Forces of ?Darkness?
Pros: Anti-demigod skills, powerful against assassins
Cons: Low armour, vulnerable to minions and grunts if not careful.
Backstory: Sikhan was born in -blah, blah, tragic backstory based around how he slowly began to hate the half-breeds known as demigods, because they have no respect for mortals, and aren't true gods. He vows to kill them all-
Abilities- Active:
Hotkey 1: Justice and Equality - All Demigods within range (10m/20m/30m, etc.) have their abilities disabled and cooldowns reset to (50%/100%/150%, etc.)
Hoteky 2: Handcannon - A devestating ranged attack with a long cooldown, dealing massive damage. The lvl 15 version adds a dps for the crippling effects.
Hotkey 3: Touch of Mortality - Targeted demigod's health regeneration is reduced to 0 for (5s/10s/15s)/ Lvl 15 upgrade increases respawn cooldown by 15%
Hotkey 4: Wrath of Man - Increases Sikhan's weapon damage, attack and movement speed, and health regeneration by a certain percent. Drains mana per second.
Abilities- Passive:
Stroke of Luck: Gives Sikhan a % boost to evade, as well as a (.5%/1%/1.5%, etc.) chance to perform a critical strike for (1.5x/2x/3x, etc.) damage.
Empathy of the Gods: Adds (40, 80, 120) weapon damage when attacking demigods - - - (maybe (55, 110, 165)
Divine Retribution: When an enemy demigod uses an ability which targets Sikhan explicitly, there is a 5% chance that 25% of the damage/effect will be reflected back at the attacker
Enhanced Attributes: Same as all assassins have.
STATS: I think I'll leave the actual stats to others, but I think he should have a relatively high speed, hp, and weapon damage, and a relatively low armor, health regen, and mana pool.
I'm open to feedback and criticism.