Alright. That's it.
I was extremely sceptical to their "all games will be on our servers, achtung!"-approach from the beginning, for a wide array of possible issues that will inevitably crop up in the (far) future. I really wasn't expecting this to be one of them, though.
With an already shaky line with wildly fluctuating speed and no options for anything better, this killed it for me. Not because I'm a huge multiplayer, but because the practice in itself. It's especially disheartening to see a company previously lauded for their business practices to pull something like this.
Unfortunately it doesn't really do anything with me walking out like this, since I've already pre-ordered. But yeah.
I'm off.