Kryo - can we get the minion health items bug added to the thread CosMoe mentioned?  A link to the thread is here:  http://forums.demigodthegame.com/362045. 
Here's the problem: 
When buying +Minion Health Items (Hauberk of Life, etc.) and using any General but Erebus, your minions have their original health when summoned and not the boosted health.
Here's the solution:
Apparently, when the Sigil buff was created, the developer used the Hauberk of Life item as a model. Part of the copied code was not replaced, and this caused the overwriting error. To fix the problem with the Sigil of Life:
Edit the Consumable Items file:
\lua\common\Items\Consumable_Items.lua
Change line 1274 from:
            BuffType = 'CHEST040MINIONHEALTH',
to:
            BuffType = 'CONSUMABLE110PASSIVE',
Regarding the torchbearer autoattack bug from your list, here is the solution:
Open the file MageFire_Character.lua.  Select lines 179/180/181 and paste in the following code:   
 
Code: c++
ANIM_START_MOVING = { Duration = 0.2, TargetState = 'AttackRangedMove', CopyClocks = true, },
            },
        },
        AttackRangedMove = {
             SoundLoop = 'Forge/DEMIGODS/Torch_Bearer/snd_dg_torch_idle_fire_lp',
             BaseAttackLength = 1.5,
             Compositions = {
                 {
                    Animation = '/characters/Mage/animations/Mage_AttackFire_anim.gr2',
                    Loop = false,
                    EventOnCompletion = true,
                    Events = {
                        { name = 'torch_mode2_attack', time = 0.48, }, #sound
                        { name = 'FireAttack', time = 0.5, },
                        { name = 'attack_effect_01', time = 0.4, },
                        { name = 'attack_effect_02', time = 0.6, },
                    },
                },
            },
            Transitions = {
                ANIM_DONE = { TargetState = 'Idle',},
                ANIM_INTERRUPT =  { Duration = 0.2, TargetStateStationary = 'Idle', TargetStateMoving = 'Run', },
                ANIM_STOP_MOVING = { Duration = 0.2, TargetState = 'AttackRanged', CopyClocks = true, },
            },
        },
 
It will not let me save it, i am opening the file with notepad.  Is there some other program i have to open it with?  It says I cannot find the path, when i go into the bindata/characters/mage i do not see the LUA file anywhere.