I'm sure many people have a favourite DotA hero from the 90+, i know i do. Saying that you want to limit the variety in an online game just because it will cause some demigods to be played less and that there will be no favourite, could be the dumbest thing i have ever heard in this community. If you make 20 Demigod that are all well thought out and interesting to play in their own manner, people will have their own favourites and they will all be used, considering they are all interesting and fun to play.
"I worry about having too many Demigods because it dilutes the impact of each one" Is such a terrible excuse.
I 100% agree with the reply above.
There are SO MANY interesting abilities, each unique, that can be added to new demigods, without diluting them. 90+ demigods is diluting. 20-30 is not. 12 demigods is way, way too little for this game, and if i knew this is the way you think and want to act in the future, Frogboy, i never have been bought this game in the first place, hoping for a better future.
At least give the tools to the modding community, so they can tweak the game. That's how DOTA was born anyway...
I don't know WHY there is so much hate for DOTA, that you avoid it like plague on this forums. Why? Because of the asshole community? Assholes are everywhere, the world is full of them, deal with them. Any game that is popular, WILL have them. DOTA is very popular, Demigod is not (yet).
I'm not saying the Demigod should clone DOTA, it already proven that is not a clone, by adding citadel upgrades, skill trees, and flags. But work on this. Add more features inspired by DOTA. DOTA is so popular for a reason, doesn't any of the haters think any moment about this? Why not build Demigod so it can be good for both sides (the DOTA community and the current demigod community) and improving the DOTA concept? It's a win-win for all, more sales and more happy people playing it.