One of the year's great success stories was this space strategy title from Vancouver-based Ironclad Games, which put the small developer on the map and scored another hit for its increasingly influential publisher Stardock. Ostensibly a member of the "4X" genre of domination-oriented titles, Sins of a Solar Empire, with its explicit focus on battles and its real-time nature, is more like an RTS with 4X scale.
Best part is...
On a final note: Sins of a Solar Empire also deserves some kind of award for one of the most clever and alluring titles in gaming.
even though it was released towards the beginning of 2008 it is still garnering awards. Great job guys.