Seems like you have some serious personal issues buddy, with assumptions and for some reason unwarranted hostility. So ill cut right to it.
Speaking with a situation that requires it, yes I do play against good human players on a regular basis, and the dreaded fleet of Vulkoras is definatly "awesome" when it happens. No other group of capital ships can take the beating and deal the damage like a group of them. It isnt always based on armor raiting, and it isnt always based on shield and shield mitigation raiting, its a mix of everything that makes it so powerful. And yes, I did actually read all the posts before I made one.
The ship is slower than all of the others, if im not mistaken, even the Egg on turn speed. Armor Lattice and Grav Well Reduction help an awful lot for getting in faster than anyone can properly defend, the reason those are necessary aparent. The damage is very very powerful against a planet, im guessing you havent tried it yourself to see just how powerful it can be with several of them, freeing up space in your fleet for other ships unrelated to planet and building attack, mainly support cruisers and Enforcers.
The damage from Phase Missile Swarm is also very powerful against groups of enemies. It used to be much more so before the cap limitation was put in, even now still more AoE than other types except for the Radiation Bomb, however most of that damage is DoT, which is not a good thing against moving targets.
Also, the reason for concentrated Desintigration is the point you made earlier, disruption, which wont happen quick enough to help a level 10 Capital from 3 or more at the same time. Thats a done deal right there! Not many other fleets can walk into a fight and near-instantly down any Capital at any time, with a short cooldown at 90 seconds.
The point made about the Phase Missile Swarm, was related to the damage bonus at the end of the tree, another assumption for some reason? (Wake up on the wrong side today?)
It is a very effective ship, if its not your forte then it just isnt ; all there is to say man. The whole point of playing a strategy game, and being a strategist, is to look at the piles of slag all around you, and making something out of it that wins the day. If you cant do that in this situation, thats not really our issue, we are playing with the slag and winning where you arent. Skill doesnt enter into this situation, since so many have answered from a broad range of skill, many of whom on this listing are exceptional players with Vasari.
Plenty of people have given good cause to think otherwise about the Vulkoras, to help with that though you may want to get over this small-scale number crunching thing you do, it does not play out well in the broad scale of the game the way it looks when you look at the stats of a unit, and the interactions of other ships with that ship that cause it to be better in situations where it would not be alone compared to the interactions of the same ships with other Vasari Capitals. Macro-math is much more helpful in long big fights than Micro-math ; Real-world and simulated. There are good causes to nearly everything in the game, situations may not always arise as in this case for this particular ship, but when it does thats the time to take advantage.
Also, when you get over your self-control problem, or what ever it is that causes your brain to type the way it does, feel free to breathe slow and talk logically, and id be happy to come on back and act like im speaking to an adult. Otherwise, I hope someday you can get over your emotions, they seem to be pooring all over the post.
Ignore list tick for you, have a happy and a healthy!