Well after seeing the "Gamers Bill of rights", I thought I would support Stardock and Ironclad and march to my local HMV and buy the boxset of SINS.
I knew the game was low budget compared to many RTS game I love, like World In Conflict, Supremme Commander and Company of Hero's, so expected bugs galore, naff graphics, technical issues with Vista 64, Widescreen, Sli or CF, my GTX 280 or 4870x2 drivers and quad core CPU's.
To my horror, (I did immediatly grab the lastest patch). Not one technical issue in several days play!
Even with 4x AA, 16x AF with Sli on or off. I've tried large, medium and small maps and I'm gobsmacked by the fact the game engine just won't fall over.
The graphics for a DX9 game are superb, really much better than I expected, sound design is great and score is fine for non-orchestral, gameplay is much deeper than I expected and like any decent RTS, you can pick up the basics in minutes then spend ages finding what you really need to do.
Lack of a single player campaign is odd (am I missing something?), I suspect this is a budget issue, I enjoy MP and SP RTS, and normally like the way most RTS games treat SP as training for MP.
Tutorials are also "rather basic", would be nice if this games turns a nice profit for it creators for them to copy relic or others and make more in depth tutorials.
Would love to be able to add my own MP3's to the game as well like some games allow now as you do finally go a bit nuts with any provided score in a RTS or MMO.
If you love RTS-Strat' games like C&C, CIV4, Warcraft 3, LOTR:TBFM, COH, WIC, Supremme Commander, Sins is really a must have!

QX9650, EVGA 790i Black Pearl, XFX XXX GTX280 Sli, 4GB DDR3, Raptor R0, TJ-109, 128 GB SSD
Using 46" 720p for RTS games and Dell XHD 1600p for everything else!