After seeing some of the less-than-stellar reviews for TPM2008 pop up on metacritic and read about some of the problems users had been having with the game on these forums, I wanted to take a minute to thank the devs for their hard work on the game and all the time they have spent working with the users on here who are having issues.
As a developer myself (although not in the game industry) I can understand how it can seem like the only feedback you get is negative because only those having problems take the time to voice their opinions. Well I've had the game for a week now, have had no problems with it (or Impulse, knock-on-wood), and have even been able to play a LAN game against my girlfriend (even if she did make me play as a Republican...). The artistic design is delightful, the humor is enjoyable, and as someone else pointed out, it is easy to pick up the game and play for a few minutes when I have some free time (especially since I don't need to track down the CD to play), all of this for less than half the price of a full tank of gas.
I don't mean to marginalize those who have had problems with the game, but even those folks should appreciate that there have been 3 or 4 developers (as well as the CEO of Stardock), on these forums constantly gathering data and working to find a resolution to allow everyone to get the game working, all for a "budget title". I'm also a Civilization IV player, and it has taken us over 6 months to get an official patch to fix a glaring display bug that makes the game almost unplayable for new players. Here, not only do bugs get fixed quickly, but the devs take part in the discussions even when users are at their most frustrated.
So thanks to everybody at Stardock for your hard work and long hours. I'm looking forward to seeing what new candidates, issues, and scenarios get slipped into future patches once you've caught up on your sleep 