Yesterday,
le dimanche de Pâques, I was playing TEC against 3 non-allied "hard" comps. A hard/aggressive A.I.'s Vasari homeworld was only 2 jumps away from mine.
Early on, I took the asteroid located (to the "west"), between his homeworld and mine, and positioned a Kol battleship with a few frigates, building-up the asteroid's defenses with a repair building + hangars.
The "hard" & "aggressive" A.I. never tried to assault this open backdoor to his homeworld : « he » only scouted the position once and awhile.
He did not even try to sneak-attack my homeworld by its other lane (also separated from him by an asteroid, to my "north") ! I had no fleet at my capital, but a lot of hangars.
Instead, while I was piling-up ships at the western asteroid, near his open backdoor, he sent his main fleet to the other (northern) asteroid, skirmishing against the two other comps for the control of that central asteroid (which had a lot of connecting lanes).
Eventually, my main fleet assaulted his vasari HW, which was
totally empty of any defensive structure & defense fleet !
With 3 Kol battleships in the lead, I first destroyed all his structures, including his two shipbuilding facilities.
When the Kols started to bombard the HW planet itself, his main fleet did come back to defend. I retreated to my asteroid, to minimize losses.
I eventually came back with 6 Kols and finished the job : that time, his main fleet had gone to « defend » his new (much weaker) capital, far away from my HW.
I colonized his starting position, which became a very rich colony, and which gave me a second door to the crucial central asteroid (where a lot of A.I. skirmishing had occured).
The "hard" comps seemed to have a great time fighting against each other in the centre. NONE of them ever tried to assault my HW when they saw the huge amount of hangars I had there. They allowed me all the time required to build a fleet of 6 Kols, escorted by 24 LRMs.
Never felt any pressure from those "hard" comps, even though I had a bad starting location and could only colonize ONE asteroid for a long time.
And believe me : I play like a sophomore noobette.
But I'm not a masochist : I refuse to add teams of allied comps just to augment the pressure.
The 1.03 enhanced "hard" A.I. should be a quality A.I. that does not require quantity to compensate.