I understand that AI retreat if they're outnumbered or whatever, but it does kind of make it anticlimatic. There's nothing like two huge fleets clashing together over a chokepoint...Which seems to only happen in Multiplayer.
AI just seems to retreat if they lose their capital ships, if they stay at all. Unless it's their last planet. And by then, you have such a huge advantage, it's not even funny.
I propose an idea. Certain AI types, like Agressor should be much more willing to say and fight it out, while Defenders won't retreat if they're at their own planet, Economists though, they retreat the same amount. Agressors should be AGRESSIVE, not just building lots of small frigates. That's not agressive. I want to see them much more likely to duke it up, while Defenders want to defend their hard-worked planet.
Like it? Don't? Add some ideas of your own?