I understand. What I was trying to say is that you COULD buy it on August 10 and download it electronically on August 10 -- via TotalGaming.net
subscription. That was the what I thought was the thrust of your post.
You wrote:
Isn't that what TotalGaming is supposdly against, publishers man-handling the developers and forcing them to do things like this (holding back online distribution until retail hits first, even if it means delaying the game)? I took off work yesterday just so I could play the heck outta TPM |
And we totally agree with you that the concept behind TotalGaming.net as a subscription service is to allow users to just press a button and be able to get the game. That was what I was responding to: The game was available right on time on TotalGaming.net.
Buying the game individually, by contrast, is more along the lines of the traditional purchase model. You already have Galactic Civilizations so you could have upgraded to TotalGaming.net for $50 I believe if you'd wanted. Stand alone games are a bit more complicated to deal with but since we, like you, had expected to have boxes shipping out on August 10 to you guys we had to kind of hustle to make the game available for download for pre-order customers which we've done today.
Don't get me wrong, we really appreciate your support (the limitations of written communication make it harder to show intent). I just wanted to make sure it was clear that on August 10, the game was available right on the dot on TotalGaming.net for subscribers.
There's a good side-effect to all this btw, the version that is on there is 1.01 instead of 1.0 which has updated multiplayer code and some other nice tweaks.