Would there be any way to introduce the Total War General XP system into Sins? That is, contextual improvements based on the performance and actions of the ship?
For example, if the ship survives a significant amount of hull damage it gets a "Better Hull- Due to the Captain's willful disregard of all sense, both military and common, the Chief Engineer and her repair crews have become unnervingly good at jerry rigging. +5% to auto repair"
I mean abilities and levels War3 style is cool, but I'm fairly certain this is better.