Sup guys, i just noticed something when i created a custom map. I mad a 10 solar system map with 30-45 random objects in each, 6-8 colonizable planets in each, and 1-2 pirate bases in each. Now when each system is set up there is always 1 planet and 1 asteroid section that connects the homeworld to the rest of the solar system. when i played the map i found that 4-10 systems had a (in order going towards star) asteroid,homeworld,colonizable planet, PIRATE BASE!!! now with that in place it makes it impossible for any of the ai in this case to expand throughout the solar system so they are stuck with only and asteroid,homeworld,colonizableplanet to work with. basically they go nowhere. i dont know if this is something i did wrong or if its a bug. i also found a bug where sometimes an enemy fleet gets ready to warp but a battleship gets stuck and the rest of the fleet just sits there and nothing happens, they dont warp. (noticed it was a bug because they sat there for 2 hours)