None of these issues are game killers. Just irratating.
1. Says "scouts have found a colonizable planet" when it hits a new system, but it happens to be an Asteroid. I cant drop a colony on an asteroid, correct? I assume this one is easy to fix.
2. At the very beginnig of the game (set on easy) in single mode, there are WAY too many frigates on the enemys side at first, already made, and just hanging around to ambush your colony or explorer ship as it passes thru the adjacent sector. Im talking just one sector jump away from your home world, and by the time your ships are manufactured and sent you are facing 5 or more enemy frigates. Seems a bit much. Can we scale that back some?