Hi guys, I just made this same post in another thread just to explain the demo situation. A lot of people are misinterpreting our intentions and I just wanted to help clear things up.
"As a representative of Ironclad (the company that made Sins) I can tell you we simply could not have made a demo even if we wanted to - we put every last second into making sure the retail copy was as bug free, stable, and fun as we possibly could. A demo would have only hindered this as it would have eaten about a month of development. The demo for Stardock and Ironclad products have always/will always come out after the product so that it is an accurate representation of the finished product and so that it doesn't interfere with perfecting the finished product.
I also want to be very clear about this since no one else has brought it up. In no way are we trying to hide anything or pull one over on gamers by not giving them a demo before release. We've had the beta going since March (almost a year now!) and there was no NDA (non-disclosure agreement). Everyone in the beta right up until now has been 100%, absolutely, positively, completely free to say whatever they wanted about the game. Take screenshots, make movies, do whatever they wanted (check out how old some of the dates on the Sins youtube videos are). We've had as open a development process as there has ever been and I'll admit in the early days it was pretty rough and their was a lot of criticism but we worked through it, in the public's eyes, for the whole world to see. Once we got past that, many testers said the beta became more stable, bug free, and fun than most games at release. Now the almost unanimous response is that Sins is well worth buying, even without a demo and we've got almost a year's worth of public opinion to back it up.
*P.S If anyone wants to verify this, the records are all here on the forums and distributed over various places on the net available via google."
Hope this helps 