We have shown Sins to every major publisher in Europe and worked on making a deal for over a year now. While they all felt the game was very well done, none of them would take it because they felt the German market would not support the title. Think of this what you will, but that's a deal-killer for companies overseas since Germany is the biggest market in Europe for games.
By the same token, we are not willing to hand it over to companies we don't think will handle it properly either. Bad launches = dead franchises.
We're currently in discussions with a smaller, reputable publisher for Europe. Things are still pretty early on, but we're hopeful everything will pan out. If it does, expect Sins in European retail in a few months.