I would be happy if they simply gave the shield generators a 'shield restore' ability like the Dunovs, except with a longer range (even makes logical sense that they be able to do this).
How is it logical that a shield
generator would restore shields? Now, if
all shields could do that I might buy it, but not that. Now, I might buy it
augmenting friendly shields.
Or maybe even producing a large "siege shield" type thing, where its shields act like SupCom ones, protecting anything inside a set radius...