Fixed tradeships not avoiding enemy planets if a safer route is available (we swear we got it this time!).
Suuuuure you did. I'll believe it when I see it. (I will miss the "free" scouts in enemy systems, though...)
#
# Improved fighter, bomber and flak frigate targetting (if fighters don't take out bombers now Blair's a monkey's uncle!).
I'll believe it when I see it, so... Blair, since when did you have monkey's in your family?
#
# Fixed negative bounty reports.
...
# Changed "Bounty increased by X" strings to say "changed by".
Hrm?