well, I quickly finished the game I had first submitted as an Influence victory by conquering evrybody.
First I had planned upon prolonging the game for another year in order to max out pop/inc/military, but seeing that moving all those ships around at turn-end (to gather at a point for military-starbase-boost) took several minutes per turn I couldn't get myself to do it.
Started my first game at suicidal-level now, and maybe it's because I really got a crappy start (my usual Thalan-strategy involved grabbing tons of planets early on, in order to soon have a decent income and the ability to mass-produce ships at many worlds) and only found 3 planets nearby, but at the end of year1 I for the first time haven't already got the certainity that I will win the game.
I guess it all depends upon wether the Drengin and maybe also the Korath use their current lead in technology and colonized planets to act offensively - something I missed completly in my games so far.
My aim for the 2nd year is to conquer 3-4 more minor civs. I guess if I can hold off the Korath and Drengin til I got those planets nicely wrapped up and secured I should be fine. Although I really am somewhat scared by teh Drengin and their 20-Missile-Attack-cruisers coupled with an Research output that is about 4 times as high as mine.
I don't really want to imagine what they will pack into medium, not to speak about large or Huge Hulls. That's going to give me a headache I suppose
But that only shows how strong evil is!
anyway, if you want to give me some evil tipps on how to torture my victims best and how to overcome those Drengin, here's the link to the AAR I started to write:
For the Glory of Evil!-AAR